The Golden Age Retirement Home Brief

This page tells you what you, as someone involved in the Golden Age Retirement Home, need or ought to know beyond public knowledge of this organisation. Please also note that the information available here is not all there is, it is simply what would be known to the ranks available at game start. As you progress in the organisation, more information may become available. Alternatively, you may come across things while investigating.

Whether you decide to share this information with others is up to you. However, the GMs ask that you relay this information in your own words instead of simply showing others the organisation brief, to maintain a sense of IC authenticity.

The GM in charge of this organisation is Elynor. If you have any questions related to this organisation, feel free to get in touch with her.

History

The Golden Age Retirement Home was founded in the 2020s. Its aim: to target that niche audience, ageing supers. Although not the first business formed on such an idea, its initial publicity campaign and its location in the newly formed Capital City made it, initially, very successful. Unfortunately, it was a little too successful. Without sufficient facilities to cater to all supers, particularly those still intent on fighting each other, the Home flirted with bankruptcy for the next couple of decades, supported mainly on generous donations from grateful family members. The business itself changed hands a few times, each new wave of management realising in the space of a few months why it was such a difficult establishment to run.

Eventually, it found its balance, most likely helped by reduced building costs from being such a frequent customer, and more cynical, superpowered staff. Thanks to a few famous clients, such as Paper Witch and the Scarlet Point, its popularity rose again (helped by several of their nemeses and minions joining them in retirement). Currently, its clients are more or less manageable, the business is no longer sinking (literally or metaphorically), and there are fewer building works at any one time. By virtue of it being the least unsuccessful super retirement home, it can claim to be the best in Capital City.

Of course, given the competition, that's not saying much.

Other People of Note

Dennis Brackenbury

The current manager of the Home. Like many of the managers before him, he began his job with optimism. This time it would be different. He would be the one to make that difference. Of course, as time wore on, he discovered why it might be that managers kept quitting. Ten years later, Brackenbury's life revolves around trying to keep the Home together. Each day, it seems to him, brings some new form of disaster or (his) greater suffering. It's really taking its toll on him. He's often seen running around to some part of the Home, shouting to calm the chaos, drinking coffee, and generally looking like he needs a vacation. Badly. But, perhaps because he really does mean well, or he's easy to mock, the retired supers are generally fond of him.

The Scarlet Point

In his prime, the Scarlet Point was considered one of the more creative mad scientist supervillains. He famously gave SPEAR a runaround after announcing a doom ray which would destroy all of New York - planting very convincing evidence to show this was the case. The doom ray itself being little more than a giant laser pointer, his punishment was relatively light. These days, he likes to play pranks on the other Home residents and employees, and plan elaborate escape attempts.

Tethys

Once a member of the Furies, Tethys spent much of her life crushing villains under torrents of water. After being (as she considers it) bested by her daughter, she began a new life in the Home. She still fights the villains now living in the home, but is considerably grouchier about it.

Location Information

The Home

Located in a nice, central part of Capital City, thanks mainly due to its foundation near the beginning of the city itself, the Home is made up of several buildings designed to house residents, encourage peaceful sport activities such as tennis, and put their minds at peace with small gardening plots. All this is in theory. In practice, the residents are very competitive with each other, loud bickering can always be heard from somewhere, and, at any given time, something is on fire (or very soon will be). Thanks to the large area it covers, the Home's chaotic activities rarely cross into the outside world. Having SPEAR HQ not too far away helps.

What we Really Think

We don't have time for opinions. If there were time for that, I'd prefer to forget the latest Bridge night disaster” - Dennis Brackenbury

The Home's policy is to be as accepting as possible to all possible clients, no matter who they were before retirement. The residents, of course, have their own opinions, but, like the residents themselves, they are incredibly varied.

Organisation News

briefs/garh.txt · Last modified: 2015/06/23 23:36 by gm_cameron
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